Classes | |
| class | BasicFactory |
| Factory for creating nodes used by most files. More... | |
| class | Box |
| Six-sided shape with 2D texture coordinates for each face. More... | |
| class | Cone |
| Tapered cylinder made from triangles. More... | |
| class | Cube |
| Six-sided shape with 3D texture coordinates. More... | |
| class | Disk |
| Circular disk made from a triangle fan. More... | |
| class | Group |
| Collection of nodes. More... | |
| class | Hexahedron |
| Six-sided shape. More... | |
| class | Light |
| Light that has intensities and can be transformed. More... | |
| class | Line |
| Line between two points. More... | |
| class | Program |
| GLSL program that Shaders and Uniform variables are connected to. More... | |
| class | Rotate |
| Node that reorients items in the scene. More... | |
| class | Scale |
| Node that resizes items in the scene. More... | |
| class | Shader |
| GLSL shader with loading and compiling capabilities. More... | |
| class | Shape |
| Base class for a 3D object in the scene. More... | |
| class | SimpleDrawable |
| Base class for a node that can be drawn on screen. More... | |
| class | SimpleTransformable |
| Simple implementation of Transformable. More... | |
| class | Square |
| Four-sided, 2D shape with equal width and height. More... | |
| class | Texture |
| OpenGL texture node. More... | |
| class | Texture2D |
| Texture node for images. More... | |
| class | Texture3D |
| Texture node for volumes. More... | |
| class | Translate |
| Node that moves items in the scene. More... | |
| class | Uniform |
| Abstract base class for GLSL uniform variables. More... | |
| class | UniformFloat |
| Container for GLSL floating-point uniform variables. More... | |
| class | UniformInt |
| Container for GLSL integer uniform variables. More... | |
| class | UniformMatrix |
| Container for GLSL matrix uniform variables. More... | |
| class | UniformSampler |
| Container for GLSL sampler uniform variables. More... | |
| class | UniformVector |
| Container for GLSL vector uniform variables. More... | |
| class | Wireframe |
| Causes only the edges of shapes to be drawn. More... | |
| interface | Transformation |
| Operation that changes size, position, or orientation of objects. More... | |
1.6.3