Utility for manipulating the transformation stack. More...
#include <Transform.hpp>
Static Public Member Functions | |
static void | getIdentityMatrix (GLfloat array[16]) |
static Matrix | getModelViewMatrix () |
static Matrix | getModelViewProjectionMatrix () |
static void | getModelViewProjectionMatrix (GLfloat array[16]) |
static Matrix | getNormalMatrix () |
static void | getNormalMatrix (GLfloat array[9]) |
static Matrix | getProjectionMatrix () |
Utility for manipulating the transformation stack.