Utility for manipulating the transformation stack. More...
#include <Transform.hpp>
Static Public Member Functions | |
| static void | getIdentityMatrix (GLfloat array[16]) |
| static Matrix | getModelViewMatrix () |
| static Matrix | getModelViewProjectionMatrix () |
| static void | getModelViewProjectionMatrix (GLfloat array[16]) |
| static Matrix | getNormalMatrix () |
| static void | getNormalMatrix (GLfloat array[9]) |
| static Matrix | getProjectionMatrix () |
Utility for manipulating the transformation stack.
1.6.3