getIdentityMatrix(GLfloat array[16]) (defined in Transform) | Transform | [static] |
getModelViewMatrix() (defined in Transform) | Transform | [static] |
getModelViewProjectionMatrix() (defined in Transform) | Transform | [static] |
getModelViewProjectionMatrix(GLfloat array[16]) (defined in Transform) | Transform | [static] |
getNormalMatrix() (defined in Transform) | Transform | [static] |
getNormalMatrix(GLfloat array[9]) (defined in Transform) | Transform | [static] |
getProjectionMatrix() (defined in Transform) | Transform | [static] |