| getMatrix() const | Quaternion | |
| normalize() (defined in Quaternion) | Quaternion | [protected] |
| operator*(const Quaternion &B) (defined in Quaternion) | Quaternion | |
| print() (defined in Quaternion) | Quaternion | |
| Quaternion() (defined in Quaternion) | Quaternion | |
| Quaternion(float angle, const Vector &axis) (defined in Quaternion) | Quaternion | |
| rotate(float angle, const Vector &axis) (defined in Quaternion) | Quaternion | |
| s (defined in Quaternion) | Quaternion | [private] |
| set(float angle, const Vector &axis) (defined in Quaternion) | Quaternion | |
| toString() const (defined in Quaternion) | Quaternion | |
| v (defined in Quaternion) | Quaternion | [private] |
1.6.3