addManipulators(list< Manipulator * > manipulators) (defined in Picker) | Picker | |
buf (defined in Picker) | Picker | [private] |
canvas (defined in Picker) | Picker | [private] |
chooseItem() | Picker | [protected] |
finish() | Picker | [protected] |
ids (defined in Picker) | Picker | [private] |
initialize(int x, int y) | Picker | [protected] |
painter (defined in Picker) | Picker | [private] |
pick(int x, int y) | Picker | |
Picker(Scene *scene, Canvas *canvas) (defined in Picker) | Picker | |
scene (defined in Picker) | Picker | [private] |
storeIDsOfItems() | Picker | [protected] |