add(Binding binding) | Control | [virtual] |
add(Manipulator *manipulator) | Control | [virtual] |
addBindings() | Mouse | [inline, protected] |
addManipulators() | Mouse | [inline, protected] |
axis (defined in Mouse) | Mouse | [private] |
binding (defined in Mouse) | Mouse | [private] |
bindings (defined in Control) | Control | [protected] |
canvas (defined in Control) | Control | [protected] |
Control(Delegate *delegate) | Control | |
delegate (defined in Control) | Control | [protected] |
direction (defined in Mouse) | Mouse | [private] |
dragApply() (defined in Mouse) | Mouse | [protected] |
dragBindings (defined in Mouse) | Mouse | [private] |
dragDecide() | Mouse | [protected] |
enableScaleManipulators() | Mouse | [protected] |
enableTranslateManipulators() | Mouse | [protected] |
findDragAmount(int i) (defined in Mouse) | Mouse | [protected] |
getBinding(const Combo &combo) (defined in Control) | Control | |
getBindings() (defined in Control) | Control | [inline, virtual] |
getManipulators() const (defined in Control) | Control | [inline, virtual] |
index (defined in Mouse) | Mouse | [private] |
install() | Mouse | [virtual] |
itemID (defined in Mouse) | Mouse | [private] |
iteration (defined in Mouse) | Mouse | [private] |
last (defined in Mouse) | Mouse | [private] |
load() | Mouse | [virtual] |
loaded (defined in Mouse) | Mouse | [private] |
manip (defined in Mouse) | Mouse | [private] |
manips (defined in Control) | Control | [protected] |
Mouse(Delegate *delegate) (defined in Mouse) | Mouse | |
movement (defined in Mouse) | Mouse | [private] |
onCanvasEvent(const CanvasEvent &event) | Mouse | [virtual] |
onCanvasEventButton(const CanvasEvent &event) | Mouse | [virtual] |
onCanvasEventDrag(const CanvasEvent &event) | Mouse | [virtual] |
onCommandEvent(int command) | Mouse | [virtual] |
picker (defined in Mouse) | Mouse | [private] |
pickItem() | Mouse | [protected] |
print() | Control | [virtual] |
scene (defined in Control) | Control | [protected] |
setManipulators(list< Manipulator * > manipulators) (defined in Control) | Control | [inline, virtual] |
shapeID (defined in Mouse) | Mouse | [private] |
state (defined in Mouse) | Mouse | [private] |
type (defined in Control) | Control | [protected] |
useUnconstrained(int command) | Mouse | [inline, protected] |
~Control() | Control | [virtual] |
~Mouse() (defined in Mouse) | Mouse | [virtual] |