add(Binding binding) | Control | [virtual] |
add(Manipulator *manipulator) | Control | [virtual] |
bindings (defined in Control) | Control | [protected] |
canvas (defined in Control) | Control | [protected] |
Control(Delegate *delegate) | Control | |
delegate (defined in Control) | Control | [protected] |
getBinding(const Combo &combo) (defined in Control) | Control | |
getBindings() (defined in Control) | Control | [inline, virtual] |
getManipulators() const (defined in Control) | Control | [inline, virtual] |
install()=0 (defined in Control) | Control | [pure virtual] |
load()=0 (defined in Control) | Control | [pure virtual] |
manips (defined in Control) | Control | [protected] |
print() | Control | [virtual] |
scene (defined in Control) | Control | [protected] |
setManipulators(list< Manipulator * > manipulators) (defined in Control) | Control | [inline, virtual] |
type (defined in Control) | Control | [protected] |
~Control() | Control | [virtual] |