Container for GLSL integer uniform variables. More...
#include <UniformInt.hpp>
Public Member Functions | |
UniformInt (const Tag &tag) | |
virtual void | apply () |
virtual string | toString () const |
Private Attributes | |
GLint | value |
Container for GLSL integer uniform variables.
string toString | ( | ) | const [virtual] |
Forms a string from the object's attributes.
Reimplemented from Uniform.